Mazee the Postmortem | Week 1
Mazee ยป Devlog
tl:dr, it's still a mess this week. Let's try to be better next! ๐
The idea:
Escape mage, that's the first idea. A captured mage sneaking out of the fortress. Using clever tricks to escape a maze-like dungeon.
What went right:
The escape part and objective from start to finish.
What went wrong:
It went wrong drastically. My time management gets really bad nowadays. Compromised almost all of the core engine that I can think of.
What I learned:
Character controller vs rigidbody. They're not supposed to work together and both have their own advantage.
What next?
Implementing something out of nothing is kinda impossible. I will start with copy and evolve for week 2.
That's it for today.
See ya next week!
Files
Mazee Prototype.zip 96 MB
Mar 28, 2021
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Mazee
going through the maze
Status | Prototype |
Author | rechronicle |
Tags | 3D, rechronicle-games, Singleplayer, Unity |
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