Mazee the Postmortem | Week 1


tl:dr, it's still a mess this week. Let's try to be better next! ๐Ÿ˜Š

The idea:

Escape mage, that's the first idea. A captured mage sneaking out of the fortress. Using clever tricks to escape a maze-like dungeon.

What went right:

The escape part and objective from start to finish.

What went wrong:

It went wrong drastically. My time management gets really bad nowadays. Compromised almost all of the core engine that I can think of.

What I learned:

Character controller vs rigidbody. They're not supposed to work together and both have their own advantage.

What next?

Implementing something out of nothing is kinda impossible. I will start with copy and evolve for week 2.


That's it for today.
See ya next week!

Files

Mazee Prototype.zip 96 MB
Mar 28, 2021

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