The Database Madness | Working on v0.2


Greetings reader,

this week I will be focusing on the database. Designing enemies/opponents, refining, tweaking. You can say it's the 'programming stuff' behind the bar that needs to be done. Making an interesting encounter is the challenge here. Well, no time wasted, going to start experiment with skills and stats. In the meantime, you can view the screenshots & art video process.

Don't forget to play the current demo & leave your thought. Really appreciate it!

See ya!

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