It has to do with Vector... - Block Falls Afterthought
Block Falls » Devlog
Greetings reader!
We're at it again, time for reviewing how things work. Some elements that keep occuring inside the factory:
- Vector. I wish I could back to school and learn about this topic more seriously...
- An array of Transform is exist. This concept is still a gray area for me now.
- Foreach, for loop. Same with Maji3, looping is extremely important. Learn it A.S.A.P!
Things that can be improved:
- VFX when the blocks forming one straight horizontal line
- Scoring & levels
- Visual feedback
- Buggy when the blocks moving at the edge of the screen
That's it! I'm still trying to grasp the concept of game development, so, expect to see more gameplay prototypes.
What is to come?
See ya on the next game!
- Rechronicle Games
Files
Block Falls v0.1.zip 24 MB
Oct 13, 2020
Tetris-like Prototype.unitypackage 2.9 MB
Oct 14, 2020
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Block Falls
Pile up the block, survive the flood of blocks
Status | Prototype |
Author | rechronicle |
Genre | Puzzle, Survival |
Tags | 2D, blocks, Casual, falling, rechronicle, Simple, Singleplayer, Tetris |
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